While we watch for the large Starfield replace, at the moment within the works, Bethesda launched a smaller patch throughout all platforms. This one addresses a few critical bugs that (at their worst) may block quest progress.
It additionally has a number of minor fixes for ships, in addition to graphics, efficiency and stability.
The patch fixes a difficulty that triggered some characters to not be the place they need to, which may mess with sure quests. It additionally made it so you do not entry a vendor’s whole stock.
For visuals, the patch mounted a difficulty that rendered lens flare incorrectly on AMD GPUs. There was an issue with upscaling that may trigger textures to be blurry, that has now been mounted as nicely.
Outside of “varied” stablity and efficiency enhancements, one particularly impacts the Hand Scanner, which triggered hitching within the sport when it was getting used – that, too, has been mounted.
Perhaps the funniest patch notes must do with the ship. There’s a repair for a difficulty that triggered in-ship mannequins (which you’d use to show objects) to mainly steal your stuff. Items would disappear, which might be an indication that mentioned mannequins are sentient.
Razorleaf Storage Containers and Weapon Racks have additionally been identified to eat objects saved inside them after the participant took management of one other ship. Both of which have been mounted.
There’s at the moment no ETA on the primary main Starfield patch, but it surely guarantees an extended record of high quality of life enhancements, lacking options, and extra. That consists of DLSS help, an FOV slider, HDR help for PC, brightness/distinction controls – and the large one: a button to immediately eat meals, somewhat than having to navigate to the menu.